JOSIE - Standalone Retro 3D Character Base
A downloadable asset pack
NROCPS: JOSIE - Standalone Retro 3D Character Base (V2)
Digital Archaeology - Custom Character Artifact - Sovereign Asset Suite
Image Preview: https://raw.githubusercontent.com/nrocps/nrocps.github.io/main/Artifacts/Josie.png
> "The physical form is a fragile prison. The hardware shatters. The data is all that remains."
--------------------------------------------------
I. OVERVIEW
JOSIE (V2) is a standalone, highly-optimized low-poly 3D character base distilled from the nrocps ecosystem. This asset represents the final visual iteration of the custom character, meticulously sculpted and refined for creators who seek high-signal retro aesthetics without the weight of modern asset bloat.
By integrating critical accessories (low-poly black glasses) directly into the base mesh and purging non-matching modular garments, this asset has been compiled into a single, clean, and reliable 3D vessel.
Compatible with Godot Engine 3.x/4.x, Unity, Unreal, and Blender. Perfect for standalone indie horror projects, liminal space explorations, and custom rendering pipelines.
--------------------------------------------------
II. TECHNICAL SPECIFICATIONS
- File Format: '.glb' (GLTF Binary - native plug and play)
- Aesthetics: PSX / Retro Low-Poly / Psychological Horror
- Hardware Footprint: Extremely lightweight, optimized for low-tier mobile and ARM-based development environments.
- Integrated Assets: Low-poly black glasses are merged directly into the base model ('josie_character_base.glb'), minimizing draw calls and node complexity.
- Animations: Default T-Pose baseline, fully compatible with standard humanoid skeletons and automatic rigging tools (such as Mixamo).
--------------------------------------------------
III. SOVEREIGN HYBRID DEVELOPMENT DISCLOSURE
To preserve absolute creative integrity and protect handcrafted assets in an era of automated generative noise:
- The Soul (100% Handcrafted Aesthetics): The 3D character topology, mesh construction, custom geometry, and initial UV mappings were crafted entirely by human hands. Zero Generative AI was used in the creation of the visual mesh or textures.
- The Machine (AI Co-piloted Logic): Underlying compilation scripts, directory auditing, and repository synchronization were optimized with advanced AI assistance to guarantee cross-platform compatibility and system stability.
--------------------------------------------------
SUITE FILESYSTEM STRUCTURE
Exhaustive scan of the unpacked JOSIE BASE V2 archive. Cumulative subdirectory sizes preserved natively without space bloat:
NROCPS_JOSIE_BASE_V2>README.md:3.44KB,josie_character_base.glb:6.38MB,Artifacts>Josie.png:405.28KB(1024x1024, 1:1, #0c0d39)
[2 directories, 3 files / Types: .glb:1, .md:1, .png:1 / Range: 2026/06/07 - 2026/07/10 / Total: 6.78MB]
--------------------------------------------------
ATTRIBUTION AND LICENSING
- Base Topology: Jen Jell (https://jenjell.itch.io/josie-character-model) (CC0)
- Remastered Logic and Optimization: nrocps
- License: Creative Commons Zero (CC0 1.0 Universal). You can copy, modify, distribute, and perform the work, even for commercial purposes, all without asking permission.
nrocps - Constructing the Ghost in the Machine.
TERMINATE_SESSION
| Updated | 22 days ago |
| Status | Released |
| Category | Assets |
| Author | nrocps |
| Tags | 3D, Asset Pack, Characters, free-assets, gltf, Godot, Horror, Low-poly |
| Content | No generative AI was used |
Download
Click download now to get access to the following files:

Leave a comment
Log in with itch.io to leave a comment.